Pack support unity:
– Unity 5.6
– Unity 2017
– Unity 2018
– Unity 2018 LW SRP
RAM pack gives you ability to create very advanced river with flowmap automatically. Shader generates few cascade type by slope of the mesh. You simply drag and drop river material into mesh or you could create it by our advanced spline tool with profiles system and a stream is done. Spline tool could create even simple road – check our image examples. With all sliders and options you have full control on every river stage, you could control: specular, smoothness, speed, normal strength, tessellation strength, foam texture, shallowness, deep color, water depth, cascades and waterfalls and much much more. You could locally customize river or blend with other water systems by our vertex paint tool. With flowmap painter and system you could simply change local river direction to avoid stones etc. The river stream could work in every direction U, -U or V, -V of mesh UV map. Advanced river tool gives ability to connect/disconnect multiple rivers/lakes/sea in 1 place. Shader could generate styled or realistic rivers, swamps, all depends on user setup – pack contain many examples. Reflections come from reflection probes. Asset contains HQ ground textures with perfect height blend, best in use for our CTS terrain shader. Particles and road textures are also included Pack is also suitable as fountain shading like we shows at video and it support floating island structures. Floating demo is inside the pack. Simulate option, will generate whole river from 1 point, it will analise shapes, colliders and create most acurate river. Object flowmap and vertex color painter allows to create floating islands with waterfalls and correct water movment. Our script and shaders allows automatic wetness when object hit the spline surface.
Pack is compatible with road systems – easy road etc, world creator river systems, vegetation studo and vegetation studio pro.
Download- part 1 https://www.file-upload.com/fc1putjsxkkz