This package contains:
– Over 110 prefabs (brushes, lamps, propses, toilets, decals, elevator etc.)
– Physic based player controller that will allow your gamer to push rigidbodies – as it should be 😉
– Custom mouse look script with smoothed input values and wobble mechanic
– Brush-based design, so you can create as many different and unique levels as you want!
– Irregular objects are always with hand-crafted, optimized mesh colliders.
– Textures from 1k to 4k.
– Unity 4.x: Three bonus shaders (example rim, optimized rim+spec, rim+spec+illumination).
– Unity 5.x: Full PBR support.
– Doors, shelves etc. are prepared as interactive objects
Keep in mind that in order to use full screen effects used in example scene (and visible at screenshots) you have to use Pro version of Unity.
IMPORTANT: This system is designed for Deferred Shading and Umbra Occlusion. Use both to achieve proper performance.